This is a project currently in development by Dark Phantom Studios. My role in the making of this first level was as lead level designer. I accomplished many tasks including the addition of sound FX to the level, GUI creation and programming, trigger events and camera matinee, cinematic touches, lighting FX, timers, full kismet redesign and creation, lag reduction, damage areas, fog FX and light beams, AI paths, dialogue popup, smooth collision, mirror FX, radial force and explosion FX, and more. All this was done inside UDK using the built in kismet control with assets built by the Dark Phantom team. I had a great time working on this project and the team was very professional and a joy to work with.
Dark Phantom Studios
3D adventure/third person shooter game